Rough as they are, here are thumbnails for Dungeoneers, one of two proposed ideas for my final project in Rad's storyboarding class.
I selected this one for the final, but after a few weeks working on thumbs and then boards I realize the multiple characters are getting in my way. I'm spending more time fretting over character placement than I am on acting and story.
Still, it warrants a return visit—maybe as a comic strip? Whatever form it takes, I hope to make better use of perspective and environments and there are inconsistencies wanting correction (e.g., by page three, Player 2's dwarf becomes a cleric).
Picking up where the thumbs trail off ...
Once Player 4 has emptied the treasure chest, she throws her now comically large backpack across her back and exits the chamber with a wink. Just as this occurs in play, an adult voice calls from the top of the basement stairway. Player 4 is called home.
"Great game, guys! See you next Saturday, huh?"
I wonder if the wizard should have a chance to cast his spell before having his blood spilt on the dungeon floor. What do you think?